Unreal Engine Projects
Game Projects
Unreal Engine Projects
- Extended Gameplay Ability System to create usable items
- Developed new Ability Tasks to make items usable by generic actors
- Developed 3rd person traversal system using blueprints
- Developed a C++ extension of the Character Movement Component
- Developed a tool to generate levels of user designed rooms
- Supports lock and key generation
Game Projects
Clone of Tetris that I made in Unity
Collection of 3 VR fitness minigames that I and a team of 3 others made for a school project. My personal contributions included the beat saber clone and assisting with running mechanic implementation.
Pacman Clone I made in Unity
Pong Clone I made in Unity
An endless runner developed in a team of 3 for a school project using Greenfoot (Java). This project focused on Object Oriented Design and AGILE development. Check the Github Wiki for design documentation.